Patch Notes (0.5.9)
I didn't do the update log for 0.5.8 so I will include those changes at the bottom of this log:
Invader Mode Balancing
Both bot and invader now start with 5hp when invasion begins.
Bot starts with 1 moss when invasion begins.
Hallucinate visual effect hidden from invader's screen during bot heal.
Bot AI Restructure
Completely separated invader mode bot AI into its own top-level branch, isolated from berserk/gunner/fight/kite/burst phases.
Fixed bot_post_heal_escape flickering caused by berserk section clearing it every frame.
Fixed bot standing idle after healing by wrapping all movement/attack code in the post-heal escape else block.
Fixed hallucinate timer running during invader mode causing bot to enter berserk after healing.
Removed berserk mode from invader mode entirely.
Invader Mode Bot Behaviour
Bot runs away and heals at 1hp if moss available.
Bot punishes guardbroken invader by sprinting in and attacking.
Bot has 3-way reaction to invader attacks: parry, roll, or block.
Added bot_parry_timer with 3 second cooldown to prevent parry spam.
After rolling, bot checks if invader is within 80px, turns to face them and has 50/50 chance to attack or parry.
Fixed camera not switching to bot when sidekick dies in sidekick mode.
Fixed occasional random guardbroken by adding stamina guard to block timer.
Roll Invincibility Frames
Changed roll invincibility from the entire animation to only frames 3, 4 and 5 (image_index 2-4) for both rollleft and rollright, applied to all 6 attack hitbox collision events.
Invader Mode Cleanup
Added invader death detection in obj_game to properly clean up global.invader_mode, reset hallucinate_timer and bot_post_heal_escape, and switch camera back to bot when invader dies.
Miscellaneous (0.5.8 Changes):
Hitbox and collision mask adjustments.
Bot knockback fixes.
Bot behavior fixes.
Adjusted invasion logic, now when invasion starts, bots health is set to 5 and invader no longer has the nerf so his health is 5 aswell (may adjust later).
Files
Get Hoof
Hoof
Hardcore Hack'n'Slash
| Status | Released |
| Author | Pirate Games |
| Genre | Action |
| Tags | 2D, Difficult, Hack and Slash, High Score, Pixel Art, Retro |
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